AI Insights · Timothy · July 2025
Top Boxing Games on Android in Turkey: Q2 2025 Performance
Explore the performance trends of the top boxing games on Android in Turkey during Q2 2025, with insights on downloads, revenue, and user activity.
In the second quarter of 2025, the top boxing games on the Android platform in Turkey showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared, based on data from Sensor Tower.
Real Boxing 2 from Vivid Games S.A. experienced a notable increase in weekly downloads, reaching approximately 12.6K by the end of June. The app's weekly revenue varied, peaking at $109, while active users saw a rise from around 12.7K to over 19.3K in the same period.
MMA Manager 2: Ultimate Fight by Prey Studios showed a slight increase in weekly revenue, closing the quarter at $58. Downloads also saw an upward trend, culminating at 814. Active users experienced a modest rise, ending the quarter with approximately 1.7K users.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES had a steady performance with weekly downloads peaking at 18.6K at the quarter's start and then stabilizing around 11.6K. Revenue remained relatively stable, peaking at $61, while active users decreased from 65K to 48.2K.
WWE Mayhem by Reliance Games saw fluctuations in its weekly revenue, peaking at $91, and ended the quarter at $43. The weekly downloads remained steady, averaging around 1.4K, with active users hovering between 1.8K and 2.7K.
Finally, Boxing Star: Boxing Fight Game from ThumbAge Co., Ltd. showed a decline in weekly downloads, starting at 2.1K and dropping to 519 by the end of June. Revenue was highest at $112 early in the quarter but closed at $52. Active users also saw a decrease, starting at 2.7K and ending at 840.
For more detailed insights and trends, visit Sensor Tower’s website.